We live in an era when the draw to go see a film at a theater is more of a social decision than an experiential one. For the most part, you can be just as entertained at home watching movies or TV shows – or playing video games.
Here’s an exception. Gravity is a uniquely cinematic experience. You cannot feel this blown away at home. Literally.
Director Alfonso Cuarón, a team of hundreds, and a cast of two have created a breathtaking and dazzling thriller. The film grabs you early, builds to a frantic pace and never lets up. Be prepared for a continuous barrage of terrifying threats – spontaneous explosions, a slow, drifting death into vast nothingness, high-velocity space debris, and country western music being forcibly piped into your space helmet.
If you’re a gamer, you’ll probably catch yourself looking for the controller under your seat. The film ultimately is a series of challenges in which characters fight there way to the next level. Sandra Bullock and George Clooney do a fine job with their mostly one-dimensional characters, while the film’s 3-D effects are masterfully applied to enhance the beauty and amplify the terror. You’ll be mesmerized, clenched, shocked and exhilarated, and it will all be over too quickly.
Sandra Bullock does a fine job as space technician Ryan Stone, but we’ve seen her adrenaline/distress reactions before in Speed. This character carries some pre-event emotional baggage that gives her a bit more gravitas, but it’s scripted at some points to feel a bit contrived.
3-D effects are great, but 3-D glasses suck. Who wore them before you? Why are the lenses always smudged? They may or may not have been sitting in a pool of disinfectant – I hope that’s why they’re a little wet.
TMN 20-Star Assessment